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- ddddeeeeffffccccuuuurrrr((((3333GGGG)))) ddddeeeeffffccccuuuurrrr((((3333GGGG))))
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- NNNNAAAAMMMMEEEE
- ddddeeeeffffccccuuuurrrr - defines a cursor glyph
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- FFFFOOOORRRRTTTTRRRRAAAANNNN 77777777 SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
- ssssuuuubbbbrrrroooouuuuttttiiiinnnneeee ddddeeeeffffccccuuuurrrr((((nnnn,,,, ccccuuuurrrrssss))))
- iiiinnnntttteeeeggggeeeerrrr****4444 nnnn
- iiiinnnntttteeeeggggeeeerrrr****2222 ccccuuuurrrrssss((((****))))
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- PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
- _n expects the constant you want to assign as a cursor name. By
- default, an arrow is defined as cursor 0 and cannot be redefined.
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- _c_u_r_s expects the bitmap for the cursor you want to define. The bitmap
- can be 16x16 or 32x32 and either one or two layers deep. This
- parameter is ignored for cross-hair cursors.
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- DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
- ddddeeeeffffccccuuuurrrr defines a cursor glyph with the specified name and bitmap. Call
- ccccuuuurrrrssssttttyyyy prior to calling ddddeeeeffffccccuuuurrrr to set the type and size of cursor it
- defines. The name parameter _n is used to identify the cursor glyph to
- other cursor routines. A subsequent call to ddddeeeeffffccccuuuurrrr with the same value
- of _n will replace the current definition of the cursor with the new one.
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- By default, the cursor origin of a bitmap cursor is at (0,0), its lower-
- left corner, and the cursor origin of a cross-hair cursor is at (15,15),
- the intersection of its two lines. Use ccccuuuurrrroooorrrriiii to set the cursor origin
- to somewhere else. The cursor origin is the position controlled by
- valuators attached to the cursor, and is also the position ppppiiiicccckkkk uses for
- the picking region.
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- SSSSEEEEEEEE AAAALLLLSSSSOOOO
- curori, cursty, getcur, getgde, pick, setcur
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- NNNNOOOOTTTTEEEESSSS
- This routine is available only in immediate mode.
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- Some models do not support two-layer cursor bitmaps. Use the ggggeeeettttggggddddeeee
- inquiry GDBCUR to determine how many layers are supported.
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- PPPPaaaaggggeeee 1111
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